How does rugby scoring work?

Rugby scoring explained: try, conversion, penalty and drop goal values in union and league, the penalty try, bonus points, and how the two codes differ.

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A rugby LED scoreboard showing both clubs' scores in team colours with the match clock

Rugby's two main codes — union and league — share four routine ways to score: a try, a conversion, a penalty goal, and a drop goal (and both also provide for a penalty try). What trips people up is that the two codes put different numbers on those plays, so a try is worth 5 in one and 4 in the other. This guide lays out every value in both codes, explains the penalty try, and shows how to read a rugby scoreline.

The four ways to score

Both codes share the same four routine scoring plays — the penalty try is a special case, covered in its own section below. Here is what each one is:

  • Try — grounding the ball over the opponent's try line, in the in-goal area. This is the main event in both codes: 5 points in union, 4 in league. ("Try" is a historical name — it originally scored nothing and only earned a try at goal, the kick that followed.)
  • Conversion — the kick at goal awarded after a try, taken in line with where the ball was grounded. Worth 2 points in both codes. Miss it and the try stands on its own; slot it and a converted try is worth 7 in union, 6 in league.
  • Penalty goal — a kick at goal taken after the opposition concedes a penalty, normally a place kick. Worth 3 points in union, 2 in league.
  • Drop goal — the ball is dropped from the hand and kicked over the bar off the bounce, in open play. Worth 3 points in union, and 1 point in league, where it is commonly called a field goal (especially in the NRL and Australian league).

That is the whole vocabulary. The posts are the same H-shape in both codes: kick it over the bar and between the uprights and it counts.

Union vs league: the values side by side

The two codes split in 1895 and have drifted apart ever since. The scoring is the clearest place you see it:

Scoring play Rugby Union Rugby League
Try 5 4
Conversion 2 2
Penalty goal 3 2
Drop goal / field goal 3 1
Penalty try 7 (no kick) 4 + conversion

The pattern: union rewards the kick, league rewards the try. A union side can build a score on penalties alone — three penalty goals (9 points) beats an unconverted try plus a drop goal (5 + 3 = 8). In league, the try does almost all the work: a drop goal is worth a single point, so it is a tie-breaker rather than a scoring plan.

A little history explains the odd numbers. The try originally carried no points of its own; it was assigned 3 points in 1894, raised to 4 in 1971, then to 5 in 1992 — each increase rewarding attacking play and making draws less likely. The values are not arbitrary; each code is nudging teams toward the game it wants to see.

The penalty try

A penalty try is awarded when the referee judges that a try would probably have been scored but for foul play by the defending team — a deliberate knock-on under the posts, a collapsed maul over the line, that kind of thing.

  • In union, a penalty try is worth a flat 7 points, with no conversion attempted. Since a 2017 law change the referee simply awards the seven: it saves the kick, removes any doubt, and is a stiffer deterrent than the old "5 points plus a kick from in front."
  • In league, a penalty try counts as a normal 4-point try, awarded between the posts. The team then takes a 2-point conversion from directly in front, so the sequence usually produces 6 points — but the conversion is a separate kick, not automatic.

Union's penalty try is an automatic seven points — the biggest single award in that code. League can go higher in one situation: if a defender fouls the try-scorer as well, the attacking side adds a penalty goal after the conversion, the so-called "eight-point try" (4 + 2 + 2). Both are reserved for clear-cut cases.

Reading a rugby score

Rugby uses a plain running total — no goals-and-points notation like Gaelic football, no innings like cricket. Knowing the values simply lets you see how a score was built.

Say a union side scores two converted tries, a penalty, and a drop goal: that is 7 + 7 + 3 + 3 = 20 points. The same four plays in league — two converted tries (6 + 6), a penalty (2), a field goal (1) — total 15, because every value except the conversion is lower.

Two shortcuts make a live score easy to follow:

  • A converted try is 7 in union, 6 in league — the number you will add most often.
  • In union, any score of 3 is interchangeable (penalty or drop goal), so "three more points" does not always tell you how they came.

Bonus points: how the league table works

Scoring does not stop at the final whistle. Most union competitions — the Six Nations, the club leagues, World Cup pools — award league (table) points on top of the match result, and this is where a lot of "rugby points system" confusion comes from:

  • 4 points for a win, 2 for a draw, 0 for a loss.
  • 1 bonus point for scoring a set number of tries (usually four).
  • 1 bonus point for losing by 7 points or fewer — a reward for a close, competitive defeat.

So a team can lose a match and still take up to two table points home (one for four tries, one for a narrow defeat), or win and bank five. Exact thresholds vary by competition — the Six Nations, for instance, adds 3 table points for a Grand Slam — so always check the tournament's own rules.

Rugby league table points are simpler: traditionally 2 for a win, 1 for a draw, 0 for a loss, with no try bonuses. Some competitions now settle drawn matches in regular time with golden point extra time instead.

Modern wrinkles and other formats

A few variations are worth knowing:

  • The two-point field goal. In 2021 the NRL made a drop goal from beyond 40 metres worth two points instead of one, to give trailing teams a late lever. Super League considered the same change and rejected it, so a British league drop goal is still worth a single point.
  • Rugby sevens uses the exact same point values as fifteen-a-side union — try 5, conversion 2, and so on. The one scoring quirk: every conversion must be drop-kicked, and taken within 30 seconds. Drop-kicked conversions are legal in the fifteen-a-side game too; they are just rarely used there.
  • Golden point and extra time. Knockout matches that cannot end level go to extra time; league's golden point ends the instant anyone scores — including a one-point field goal, which is exactly why those single points matter so much in a tight finish.

Quick reference: rugby scoring essentials

Rugby Union

  1. Try — 5 points
  2. Conversion — 2 points (converted try = 7)
  3. Penalty goal — 3 points
  4. Drop goal — 3 points
  5. Penalty try — 7 points, no kick

Rugby League

  1. Try — 4 points
  2. Conversion — 2 points (converted try = 6)
  3. Penalty goal — 2 points
  4. Field goal (drop goal) — 1 point (2 in the NRL from beyond 40m)
  5. Penalty try — a 4-point try between the posts, then a conversion attempt (usually 6)

The one-line difference

Union rewards the boot (a bigger try, 3-point penalties and drop goals); league rewards the try line (1-point drop goals, 2-point penalties).

How rugby scoreboards display it

A scoreboard has to get these values right automatically — nobody wants to be adding 5s and 3s in their head during a match. KeepTheScore has a dedicated board for each code: the rugby union scoreboard, with try 5 / conversion 2 / penalty 3 / drop goal 3, and the rugby league scoreboard, with try 4 / conversion 2 / penalty 2 / field goal 1. Pick your code and the buttons do the arithmetic.

The rugby streaming scorebug with team panels, scores and the centre match clock

Each board gives the scorekeeper one tap per scoring play, a count-up match clock with stoppage time, and half-time and full-time phases — running pitch-side on a phone, on a clubhouse TV or LED panel, or as an OBS overlay for a streamed game.

The rugby control panel showing try, conversion, penalty and drop goal buttons for both teams

It is free to use with no signup, and a paid plan adds club branding, custom colours and ad-free displays. Pick your code and start scoring:

Rugby scoring FAQs

"How many points is a try in rugby?"

A try is worth 5 points in rugby union and 4 points in rugby league. A successful conversion afterwards adds 2 more in both codes, so a converted try is 7 in union and 6 in league.

"How many points is a conversion, penalty and drop goal?"

A conversion is 2 points in both codes. A penalty goal is 3 in union and 2 in league. A drop goal is 3 in union and 1 in league (often called a field goal in Australian league), though the NRL awards 2 for one struck from beyond 40 metres.

"What is a penalty try worth?"

In rugby union a penalty try is a flat 7 points with no conversion taken (a 2017 law change). In rugby league it's a 4-point try awarded between the posts, followed by a separate 2-point conversion attempt — usually 6 in all, but the conversion is not automatic.

"What is the difference between rugby union and rugby league scoring?"

Union rewards kicking and the try more heavily: try 5, penalty goal and drop goal 3 each. League rewards the try line: try 4, penalty goal 2, and a drop goal worth just 1. Conversions are 2 in both codes.

Caspar von Wrede
Written by Caspar von Wrede

Founder of KeepTheScore. Building tools that help teams track scores and celebrate wins.